During research for my feature on remastered games for Polygon, I was lucky enough to speak with Frank Cifaldi, Head of Restoration at Digital Eclipse. Only a tiny part of our conversation was included in that feature, and so I‘ve presented it here in full for the benefit of those who are interested in the subject. TB: You mentioned to The Verge that video games occupy a unique space among other forms of media in that they are tied to the technology they were originally made for.
GIFs are one of the oldest image formats on the web, and animated graphics are one of the format’s few remaining strongholds. This article explores three ways in which the modern web can offer us a better solution to animation.
Whether you’re growing tropical plants or keeping reptiles as pets, an electronic controller can provide a more stable environment than you could ever hope to achieve using regular timers. By integrating your terrarium into the Internet-of-Things using a Raspberry Pi, it’s possible to create a highly-extensible system which offers automation, data visualisation, alerts, and pretty much anything you or your pets could want.
This feature explores remastered and ported video games, and is based on my interviews with developers at Naughty Dog, Bluepoint Games, Nixxes Software, Aspyr Media, and Digital Eclipse. Using The Last of Us Remastered as a case study, the piece explores the unique challenges inherent to the reproduction of interactive experiences.
This comprehensive guide to technical SEO is aimed primarily at web developers, and walks readers through the fundamental principles of organic search optimisation. The article covers crawl accessibility, indexation diagnostics, canonicalisation, multi-regional and multilingual setups, link profile maintenance and more.
This guide provides a practical, hands-on introduction to the responsive image syntax using the new ‘srcset’ and ‘sizes’ CSS attributes.
An exploration of video game preservation, based on interviews with archivists and restorationists at digital distribution service GOG.com. This feature uncovers the process of digital archaeology, including license acquisition, emulators & wrappers, code hunting, and digitisation of printed assets, as well as touching on the wider issues surrounding the preservation of classic titles.